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Gallery Master The Chimera Alpha Development add reset function – when gameLoop reaches an incomplete section, reset game first, two objects – add positions and image show their representation on screen add hp to objects show their hp bar add status – ready/pending display status under or beside hp add action array – action has Chimera Alpha Development

Gallery Master The Chimera Main Concept Chimera: base, current, top speed (time it takes to transition tiles) weight (essentially a strength stat, that considers knock back, holds and power) User strength so it works better with modifiers hit points (add last, to play with how long it takes to take down) debuffs: fatigue (extreme actions Chimera Concept Notes

Gallery Master The Chimera Characters Hawk: – Take flight/Rise: create a weak aoe melee attack while moving up – Glide: maintain altitude – Dive: powerful melee attack, lands – Flyby: melee range aoe with delayed impact. – Sonic boom: more powerful flyby – instant aoe, delayed ranged aoe – Sonic gust: like dive but aoe Chimera Characters

Gallery Over Powered Notes CG characters in a MOBA environment, alongside original Over Powered characters too     Topics Relating: Content Summary Date Game Previews A series of tests, previews and samples of games before they go live 31st Dec, 2015 First Notes A jumble of ideas put together before the game takes shape 31st OP Notes

Gallery Master The Chimera Notes A new game concept and the ideas that come with it     Topics Relating: Content Summary Date Game Previews A series of tests, previews and samples of games before they go live 31st Dec, 2015 Main Concept The main idea and first notes regarding Chimera 31st Dec, 2015 Chimera Chimera Notes

Gallery Silent Symphony Notes New ideas and theories worth investigating     Topics Relating: Content Summary Date Game Previews A series of tests, previews and samples of games before they go live 31st Dec, 2015 Silent Symphony Overhaul A completely new way to look at Silent Symphony, in terms of pace, movement and abilities 31st SS Notes

Gallery United They Stand Notes Potential ideas to work into the final design     Topics Relating: Content Summary Date Game Previews A series of tests, previews and samples of games before they go live 31st Dec, 2015 Return to Team Page    Tweets by @Creating_Genius Copyright © CreativeGeniusLTD

Gallery Starlight Notes game ideas and suggestions that branch out from the original design     Topics Relating: Content Summary Date Game Previews A series of tests, previews and samples of games before they go live 8th Feb, 2015 Task List A list of current jobs that need to be addressed for the continued development Starlight Notes