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About Us

About Us

Creative Genius is an indie game studio that is dedicated to helping aspiring developers pursue a career in videogames by Bridging the gap between compulsory education and the videogame industry through workshops, game jams and networking events.

Daniel Presenting at a Workshop

Doing face to face workshops we show how to get started as developers, providing guidance through each phase of the Game Development Lifecycle During our talks, we explain the main roles available in the Gaming industry, what skills are needed to fulfil them & the Qualifications that will assist when pursuing them.

Battle Drive Game Development Lifecycle

During live development Streams, we demonstrate what Game Developers actually do, from Designing, to content creation to programming. We showcase freely available tools and industry level practices.

Live Streaming Silent Symphony

In addition to our workshops, we are also dedicated to making games that demonstrate best practices, to use as a reference when we’re providing training, but also because it is our passion to inspire people through our work. With that in mind, we have 3 core principles we follow with our Game Design methodology:
“To Balance Freedom of playstyle with Meaningful Decision Making”
“To Tailor Our Games To Players, Not Business”
“To Tell Amazing Stories”

Clarke Profile

Stories are a powerful tool for reflecting on the past, contemplating the present and preparing us for the future. As the most engaging medium for storytelling, our goal is to create games that deeply involve players in narratives, encouraging critical thinking about the world’s history, current state, and potential future.

We want to reward our players creativity & self-reflection, letting them play to their strengths and avoid “Meta-Gameplay”. We want to inspire meaningful decision making, by focussing on the idea that a player can do “Anything” but not “Everything,” encouraging compromise & forward thinking.

Some games prioritise mass appeal over meaningful engagement, but we are committed to reprioritising the Player. Our games are designed to resonate deeply with individuals, even if only for a niche market.

Daniel Profile

We've spent years producing demos, providing consultations and hosting workshops for other developers, all the while, refining our own craft. It was always our intention to launch our own original ideas, but between Covid and other changes in the industry, we've always had to wait a little bit longer. But with the launch of our
Digital Arcade, a rise in our Face to Face Workshops and the launch of our Flagship game Battle Drive,
2025 is looking to be the year we set the gears in motion!



The Team

Forward

Omar (Daniel) Morrison
Founder & CEO
Full Stack Developer
Lead Game Designer

Clarke Lewis
Co-founder
Lead Artist
Character Designer

Clarke
Mo

Mohammed Masri
Co-founder
Concept Designer
Quality Assurance

Krishen Patel
Accountant
Business Manager
Quality Assurance

Krishen
Imogen

Imogen Negomi
Library Manager
Business Consultant
Community Manager

Community
Instagram
Twitch
Discord

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