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Video
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The Garage
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City Lows
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Stratos-Fear Beta Need to drop everything unnecessary, and keep only the following Canvas, an objectArray with slides with images, update and moving method Alpha control and timer, background-color – get slideshow working Description: Online Beta Controls Avoid the asteroids and the walls and score as much as you can by shooting asteroids before you get … Creative Experiments: Canvas Slideshow
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Stratos-Fear Beta Description: Online Beta Controls Avoid the asteroids and the walls and score as much as you can by shooting asteroids before you get destroyed. Watch out for random blue wormholes, they’re signs of incoming threats Your browser is like really old, dude – no canvas support! CHECK “w” moves forward, “a” and “d” … Creative Development: Stratus-Fear Main Mechanics
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Stratos-Fear Beta Description: Online Beta Controls Avoid the asteroids and the walls and score as much as you can by shooting asteroids before you get destroyed. Watch out for random blue wormholes, they’re signs of incoming threats Your browser is like really old, dude – no canvas support! CHECK “w” moves forward, “a” and “d” … Creative Development: Current Stratus-Fear
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Game Mechanics Creative Development: Beat The Boss: Precursor to Hissatsu Topics Relating: Content Summary Date Current Game Most updated version of the project 14th Feb, 2016 Previous Game Last working version of project before recent modifications 14th Feb, 2016 Feature: User Interface including environment, this demo displays user feedback like health bars and score boards, … Creative Development: Beat The Boss
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Stratos-Fear Game Logic Description: Online Alpha Controls Using moving player, added game logic and basic features that will manipulate the UI to lead to GOS, scoring and other events Your browser is like really old, dude – no canvas support! CHECK “w” moves forward, “a” and “d” turns left and right “s” shoots bullets should … Creative Development: Stratos-Fear Game Logic