Management Roles
Below I’ve highlighted the roles I’ve had that best demonstrate when I have had to utilise key skills in regards to whether I am managing the development of a Project or of different people:
Starlight
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In a world of darkness, one boy must find his way, guided, by Starlight
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Skill |
Demonstration |
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The Ability to communicate effectively, especially between teams of different disciplines, and converting business objectives into technical requirements, and technical limitations into layman’s terms. |
My experience in each discipline greatly aids with this, alongside an extensive history in educational roles.
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Resource management that extends beyond just budget and time allocation, but also what skills a team possesses, what is needed for the project, and therefore what is missing. |
This goes hand-in-hand with planning and prioritisation, where I tend to implement the Agile methodology within the Scrum framework and place tasks within a MoSCoW table to help keep a project like Battle Drive and Silent Symphony on track.
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Risk Assessment and problem solving are key skills, when looking towards the future of development and anticipating obstacles, but also putting in place solutions and implementing systems to optimise productivity. |
Understanding the relationship between productive hours and how to allocate work using Effort Points really helps with large projects, or when working on multiple projects at once. Like knowing one only had about 2 hours per weekday to work on a project like Battle Drive, and realistically 6 hours on a Saturday or Sunday, so assigning tasks in accordance with how long they should take to ensure minimum disruption.
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Safeguarding and health and safety practices are core knowledge any leader should be well versed in. |
It’s something I’ve covered a lot when working with young people and students and those with disabilities, with my time at QA Apprenticeships really ensuring that we got regular up to date training to ensure healthy and safe working environments. |