admin

Gallery Silent Symphony New UI Silent Symphony: 4 Keys on the right: Red, Yellow, Blue, swap? 4 keys on the left: Magic shapes cone, pulse, line, swirl/ranged circle Use the keys on the left to lock in your choice of ability Use keys on the right to quickly cast them while moving Return to Silent Silent Symphony UI

Gallery Project Management OmarDMorrison@CreativeGeniusGames.co.uk     Task No: Task Heading Duty Content Summary Date Set Status Task 1 Website Management Daniel I’ve put this first because a lot of the other jobs I have will utilise the website as a tool/asset, therefore making sure it works and is up-to-date is an important part of my Project Management

Gallery Community Management WebsiteMaintenance@CreativeGeniusGames.co.uk     Task No: Task Heading Duty Content Summary Date Set Status Task 1 Website Review Daniel => Charlotte & All It’s everyone’s responsibility to keep an eye out on the website, (and other social media), explore it, look around and report anything back worth mentioning. Sometimes It will be broken Community Management

Gallery UI Development How the game will look and feel     Task No: Task Heading Duty Content Summary Date Set Status Task 1 Basic Layout Daniel Need to ensure that all the key elements are visible on the page (before any controls or anything come in to it. Preferably the right images, but otherwise Starlight UI Notes

Gallery Tutorial Events Task List     Task No: Task Heading Duty Content Summary Date Set Status Task 1 Key / Layout Daniel => Mo Creating some kind of key or consistent layout plan will help track the different types of events. Photoshop is good for this, but I know illustrator can too using layers. Tutorial Events

Gallery Xcode Coding tutorials A couple I found quickly     Task No: Task Heading Duty Content Summary Date Set Status Task 1 2D iphone Game Daniel => Dean This tutorial is just the first of many, that should end with a game that utilizes multiple object collisions, automated side-scrolling, and it keeps the player XCode Tutorials

Gallery Starlight Task List Milestones for project completion     Task No: Task Heading Duty Content Summary Date Set Status Task 1 Art Extraction Daniel => Clarke The tutorial level illustrator file inside the dropbox has almost every object we need, but they need to be exported as individual objects. This can be done by Starlight Task List

Gallery Master The Chimera Chimera Crew Learn techniques through training and combining natural skills The right combinations unlock different moves, but combinations can fail if skill level is low. Hawk: – Take flight/Rise: create a weak aoe melee attack while moving up – Glide: maintain altitude – Dive: powerful melee attack, lands – Flyby: melee Chimera Crew

Gallery Main Starlight Project Beta Development The Starlight Beta Development plan consists of the stages, or “milestones” required to complete production, as well as the organisational techniques we will use to get there. The technique that I think will get the best results from us, is one utilizing compartmentalization over an greater template. We shall Starlight Development Plan